[Translation] Creator interviews round-up – “Tell us about your game concept!”

I got a bunch of B’s-LOG magazine snippets, so I thought to share some of the creator interviews I scrounged up from them. The scope of series covered:

  • Binary Star
  • Kyoukai no Shirayuki
  • RE:VICE[D]
  • Trigger Kiss

The interviews are mostly a look into how the directors/producers came up with the ideas for their games, and a couple of things about how the lead illustrator proceeded with the art. I didn’t translate everything, but picked out points of interest. I am not a professional, so feel free to correct me if there are any glaring mistakes.

I’m unfortunately not able to pinpoint the exact sources for all the interviews since I got them in the form of cut-up pages, but they should be scattered across B’s-LOG issues some time before each game’s release.

Continue reading “[Translation] Creator interviews round-up – “Tell us about your game concept!””

[Diary] September 2018


(me looking through protagonists, ticking off my “yeah this girl can very definitely kill me” list)

A list of things I did for the month, or at least up to now:

  • Played and finished Geten no Hana (+ Yumeakari)
  • Played and finished the Witch’s Heart Bonus Stage
  • Started playing RE:VICE[D]
  • Started playing Shinobi, Koi Utsutsu
  • Watched and finished Shoujo Kageki Revue Starlight
  • Cube bath

Continue reading “[Diary] September 2018”